-- GENERATED SPELL FOR [Marsh Lurker] --


function spell0_18136(pUnit, Event) --@Wild Regeneration,Self--
pUnit:FullCastSpellOnTarget(9616,pUnit)
pUnit:RegisterEvent('Sorts_18136', 23000, 1)
end

function Sorts_18136(pUnit, Event)
local choix_sorts_18136 = math.random(0, 0)
if choix_sorts_18136 == 0 then
pUnit:RegisterEvent('spell0_18136', 1, 1)
end
end

function mob18136_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_18136', math.random(1500, 3000), 1)
end

function mob18136_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob18136_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob18136_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(18136, 1, 'mob18136_Action')
RegisterUnitEvent(18136, 2, 'mob18136_Leave')
RegisterUnitEvent(18136, 3, 'mob18136_Kill')
RegisterUnitEvent(18136, 4, 'mob18136_Die')
